Music 4.5 Mobile Music and the new interactive relationship
Charlie | February 22, 2012
21 February, 2012, London: 2Pears, the team that bring you events and networking for creative and startup companies in tech, music and media, are announcing the first Music 4.5 seminar of the year: Music 4.5 Mobile Music – the sound of the future.
Music 4.5 Mobile Music will take place on Thursday 8 March, 2-6pm, in the offices of Lewis Silkin, followed by drinks.
The Mobile Music seminar will explore the new interactive relationship between musicians, music and audiences, facilitated by new tools, devices and impacting on service providers. The focus will be on innovative and disruptive trends and technologies in the market place, looking beyond the mere marketing role of an app or game.
The seminar is created specifically to bring together mobile developers, artists, artist managers, music-tech startups, network operators, record labels, publishers and agencies in the UK and Europe.
More than one billion people will own smartphones by 2016 according to Forrester, while NPD Group estimates that sales of consumer tech devices in the US reached USD 144 billion last year with 10,7 per cent of that being tablets and e-readers, and 8,5 per cent mobile phones. Smart phones are de facto becoming the online device of choice, with the number of people accessing the web from a mobile set to surpass those surfing the web on a computer very soon.
Music 4.5 Mobile Music will kick off with a scene-setting case study on mobile music discovery by Will Mills, music and content director at Shazam, followed by a forward-looking perspective on the entire music and mobile eco-system by Mark Mulligan, the founder of Music Industry Blog.
More in-depth discussions will follow, including a panel on the “app-economy”, its sustainability and marketing fads, with app developers Syd Lawrence of We Make Awesome Sh and David Hamilton of DAM Good Media coming together on a panel with Tim Grimsditch of Six3, previously head of consumer insight at Nokia, and William Lovegrove from Release Consulting, all moderated by Charlotte Mceleny from New Media Age.
Ashley Elsdon, the widely-respected industry expert of PalmSounds, will look at the new interactive relationships developing between music and consumers enabled by new devices and mobile music making tools. Martin Macmillan, founder of Bounce Mobile will focus on how music is being integrated into social gaming, creating new revenue streams and breaking new artists.
The closing debate, led by Edward Bass of Audio Silver Lining, will attempt to bring together the various discussions of the afternoon with Clara Goldsmith, head of creative marketing at Warner Chappell, Michael Breidenbrucker of RjDj, Gareth Williams from music tool developer Liine, and artist manager Leon Alexander of Redlight/Hope Management, looking at the implications of new immersive mobile music, co-created music, and the new generation of music experiences.
Music 4.5 Mobile Music – the sound of the future
14.00 Registrations
14.30 Opening remarks
2Pears welcome and introducing the chair of the day, Cliff Fluet, Lewis Silkin
14.40 The multi-dimensional opportunity of mobile music discovery
How mobile-driven innovation in music discovery is changing the way we think about and consume music.
Will Mills, Shazam
15.05 The mobile eco-system – it is all about churn
How to break into the world of network operators. The paramount importance of The Billing Relationship to the network operators explains a lot of existing business and marketing strategies using content and services to acquire and retain users.
Mark Mulligan, Music Industry Blog
15.30 Debate: The app economy – ruling the world through apps and how to crack the mobile market from a music industry perspective
‘life service’ apps vs ‘one-off’ apps, and product or marketing-led strategies to crack the market?
Debate moderated by: Charlotte Mceleny, New Media Age
panellists:
William Lovegrove, Release Consulting
David Hamilton, DAM Good Media and Pepper
Tim Grimsditch, Six3
Syd Lawrence, We Make Awesome Sh
16.10 Coffee/Tea Break
16.30 Social music: is the social mobile driving mobile music games?
How music is being integrated into social gaming, and being used to benefit the industry in new ways, from creating new revenue streams, to breaking new artists
Martin Macmillan, Bounce Mobile
16.55 Mobile music tools – a sizeable market, but is it only replicating the desktop tools?
Ashley Elsdon, Palm Sounds
17.20 Making mobile music – the new interactive relationship between musicians, music and audience
Enabling people to interact with music – what are the implications on ownership when music is co-created? Immersive mobile music – the new generation of music experience? Licensing of music to mobile games companies as the music is co-created with the user, new music for mobile games, the artist perspective…
Discussion moderated by: Edward James Bass, Audio Silver Lining and TheNextWeb
Panellists:
Clara Goldsmith, Warner Chappell
Michael Breidenbrucker, RjDj
Gareth Williams, Liine
Leon Alexander, Redlight/Hope Management
18.00 – Closing Remarks followed by drinks & networking

